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Programming Sound with Pure Data


This is a book about programming sound. Just as in any other programming book, in this book we’ll cover the technical skills and tools that will enable you to tell a computer how to do something—namely, make sound. But just as with any other programming language, good design is important. I don’t mean visual design; I mean careful thought and practice concerning “how things work.” So I don’t want you to think about yourself as a sound program- mer; I want you to think of yourself as a sound designer.
Sound design is a practical art. Sound designers draw on an understanding of physical phenomena, technical knowledge, and intuition to create sound experiences. This book is about giving you the technical knowledge and pro- viding some practical examples that will help you grow your understanding of how sound works, which will enable you to design and program the sound you want to hear in the digital experiences you create.

Tony Hillerson - Personal Name
978-1-93778-566-6
NONE
Information Technology
English
2014
191
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